dragonage
Too many sustainables cause

Too many sustainables cause Ico fatigue high fatigue.

Fatigue is a stat that increases the stamina or mana cost of talents and spells cast by characters. Many wearable items and some sustained abilities increase fatigue. Typically, heavier armors increase fatigue more than lighter ones. The in game minimum to maximum fatigue range is -25% to 250% [1].

For example, if Morrigan is wearing only robes and has 0% fatigue, her Winter's Grasp spell costs 20 mana. However, if she equips a leather armor her fatigue increases to 10%, so the cost of Winter's Grasp increases to 22.

How to reduce fatigue

Notes

Not every character, class or playstyle has issues with fatigue, so before unequipping that massive armor make sure it will be worthwhile for your situation. Some players prefer to use passive and/or sustained talents so that there is less to manage. Using active talents might require more micro-management but can be more effective if used carefully. The former player type might not care much about fatigue unless they want to use several sustained talents at the same time. The latter player type should take care with the weight of armor their party members wear as that is often the major source of fatigue.

References

  1. [Program Files]\Dragon Age\tools\Source\2DA\Properties.xls in the Properties tab