dragonage

Trials are a gameplay feature in Dragon Age: Inquisition, available with the Trespasser DLC. They allow the player to modify some game behaviour by either limiting/weakening the party or strengthening enemies. Having one or more trials enabled will increase the chance of earning special rewards, which can be collected from the special shipments chest in Haven, Skyhold, or the Winter Palace (depending on the stage of the game).

Active trials can be configured under "Options" in the Hero menu at any point during the game. They can also be activated with the "Custom" difficulty option during hero creation for a new game.

Even Ground

Enemies always scale to be at least the same level as the Inquisitor. Significantly increases the chance of receiving special shipment rewards in your stronghold.

Trial of the Empress

Achievement - Trial of the Empress

Hints and tips

Walk Softly

The enemies of the Inquisitor may have new traits and abilities in combat. Significantly increases the chance of receiving special shipment rewards in your stronghold.

Trial of the Emperor

Achievement - Trial of the Emperor

Hints and tips

See also: Talk:Trials#Walk Softly details
Tactical camera view of a promoted enemy

Tactical camera view of a promoted enemy

Rest Easy

You lose all focus if you rest or travel to a camp. Slightly increases the chance of receiving special shipment rewards in your stronghold.

Trial of Temperance

Achievement - Trial of Temperance

Hints and tips

Bugs

Rub Some Dirt on It

All healing potions heal only 1 health. Significantly increases the chance of receiving special shipment rewards in your stronghold.

Trial of the Tower

Achievement - Trial of the Tower

Hints and tips

Bugs

Travel Light

All supply caches are removed from the game. Slightly increases the chance of receiving special shipment rewards in your stronghold.

Trial of the Magician

Achievement - Trial of the Magician

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Take It Slow

You gain XP at half the normal rate. Slightly increases the chance of receiving special shipment rewards in your stronghold.

Trial of the Fool

Achievement - Trial of the Fool

Hints and tips

Fair-Weather Friends

Negative approval changes for followers are doubled. Slightly increases the chance of receiving special shipment rewards in your stronghold.

Trial of the Lovers

Achievement - Trial of the Lovers

Hints and tips

Grizzly End

You thought bears were tough? Think again. Significantly increases the chance of receiving special shipment rewards in your stronghold.

Trial of the Hermit

Achievement - Trial of the Hermit

Hints and tips

Rewards

A notification pops up whenever a reward is available. The notification also appears again when entering Skyhold. The rewards can be retrieved from the special shipments chest in:

Note: All rewards are randomly-issued upon opening the Special Shipments chest. Therefore, they can be effectively shuffled by simply saving in front of the chest and reloading the game until it yields the desired reward(s). The chest can load multiple rewards at once, which are kept until the chest is opened and the rewards are claimed.

Valuables

Rare accessories

The following items are possible rewards before reaching level 13:

Amulet of Barrier Amulet of Barrier
Amulet of Critical Chain Amulet of Critical Chain
Amulet of Evasion Amulet of Evasion
Enhanced Cooldown Amulet Enhanced Cooldown Amulet
Enhanced Stamina Amulet Enhanced Stamina Amulet
Enhanced Amulet of Second Wind Enhanced Amulet of Second Wind
Enhanced Grenades Belt Enhanced Grenades Belt
Enhanced Potions Belt Enhanced Potions Belt
Belt of the Inferno Pact Belt of the Inferno Pact

The following items are possible rewards after reaching level 13:

Superb Amulet of Accord Superb Amulet of Accord
Superb Amulet of Aggression Superb Amulet of Aggression
Enhanced Belt of the Inferno Pact Enhanced Belt of the Inferno Pact
Enhanced Belt of the Storm Pact Enhanced Belt of the Storm Pact

Crafting materials

Most but not all Fade-touched crafting materials are possible rewards after reaching level 13:

Fade-Touched Bloodstone (Damage) Fade-Touched Bloodstone (Damage)
Fade-Touched Bloodstone (Unbowed) Fade-Touched Bloodstone (Unbowed)
Fade-Touched Stormheart (Berserk) Fade-Touched Stormheart (Berserk)
Fade-Touched Stormheart (Shield Bash) Fade-Touched Stormheart (Shield Bash)
Fade-Touched Dawnstone (Walking Fortress) Fade-Touched Dawnstone (Walking Fortress)
Fade-Touched Everite (Heal) Fade-Touched Everite (Heal)
Fade-Touched Nevarrite (Explode) Fade-Touched Nevarrite (Explode)
Fade-Touched Nevarrite (Abyss) Fade-Touched Nevarrite (Abyss)
Fade-Touched Silverite (Guard) Fade-Touched Silverite (Guard)
Fade-Touched Silverite (Chain Lightning) Fade-Touched Silverite (Chain Lightning)
Fade-Touched Volcanic Aurum (Focus) Fade-Touched Volcanic Aurum (Focus)
Fade-Touched Volcanic Aurum (Unbowed) Fade-Touched Volcanic Aurum (Unbowed)
Fade-Touched Dales Loden Wool (Caltrops) Fade-Touched Dales Loden Wool (Caltrops)
Fade-Touched Dales Loden Wool (Focus) Fade-Touched Dales Loden Wool (Focus)
Fade-Touched Imperial Vestment Cotton (Heal) Fade-Touched Imperial Vestment Cotton (Heal)
Fade-Touched Imperial Vestment Cotton (Walking Bomb) Fade-Touched Imperial Vestment Cotton (Walking Bomb)
Fade-Touched Infused Vyrantium Samite (Focus) Fade-Touched Infused Vyrantium Samite (Focus)
Fade-Touched Infused Vyrantium Samite (Mind Blast) Fade-Touched Infused Vyrantium Samite (Mind Blast)
Fade-Touched Plush Fustian Velvet (Focus) Fade-Touched Plush Fustian Velvet (Focus)
Fade-Touched Plush Fustian Velvet (Hidden Blades) Fade-Touched Plush Fustian Velvet (Hidden Blades)
Fade-Touched Royale Sea Silk (Ability Cost) Fade-Touched Royale Sea Silk (Ability Cost)
Fade-Touched Royale Sea Silk (Fade Cloak) Fade-Touched Royale Sea Silk (Fade Cloak)
Fade-Touched Craggy Skin (Stealth) Fade-Touched Craggy Skin (Stealth)
Fade-Touched Great Bear Hide (Max Stamina) Fade-Touched Great Bear Hide (Max Stamina)
Fade-Touched Great Bear Hide (Stamina) Fade-Touched Great Bear Hide (Stamina)
Fade-Touched Hardened Gurn Hide (Damage) Fade-Touched Hardened Gurn Hide (Damage)
Fade-Touched Hardened Gurn Hide (Immolate) Fade-Touched Hardened Gurn Hide (Immolate)
Fade-Touched Lurker Scales (Veilstrike) Fade-Touched Lurker Scales (Veilstrike)
Fade-Touched Wyvern Scales (Poison) Fade-Touched Wyvern Scales (Poison)
Fade-Touched Wyvern Scales (Fear) Fade-Touched Wyvern Scales (Fear)
Fade-Touched Varghest Scales (Damage) Fade-Touched Varghest Scales (Damage)
Fade-Touched Varghest Scales (Immolate) Fade-Touched Varghest Scales (Immolate)

Sigils

The following items are possible rewards before reaching level 13:

Sigil of the Golem Sigil of the Golem
Sigil of the Nug Sigil of the Nug
Sigil of the Great Bear Sigil of the Great Bear
Sigil of the Deepstalker Sigil of the Deepstalker

The following items are possible rewards after reaching level 13:

Sigil of Lyrium Sigil of Lyrium
Sigil of the Arcane Horror Sigil of the Arcane Horror
Sigil of the Bronto Sigil of the Bronto
Sigil of Deathroot Sigil of Deathroot
Sigil of Felandaris Sigil of Felandaris

Schematics

The following items are possible rewards before reaching level 13:

Armada Captain's Knife Schematic Armada Captain's Knife Schematic

The following items are possible rewards after reaching level 13:

The Knight's Second Schematic The Knight's Second Schematic

Unique equipment

The following items are possible rewards before reaching level 13:

The Best Defense The Best Defense
The Dancer's Axe The Dancer's Axe
Elgar'nan Enaste Elgar'nan Enaste
Leeches Leeches
Tempest's Center Tempest's Center

The following items are possible rewards after reaching level 13:

Bolt Bolt
Bow of Artifice Bow of Artifice
Edgewise Edgewise
Heart of Despair Heart of Despair
Truncheon of the Master Truncheon of the Master

Notes

Trivia