Skeleton mages are skeletons possessed by unknown magic wielding demons.
Background
Demons constantly push against the boundaries of the Fade, and when they finally cross over, they attempt to possess the first living creature they see. They are unable, however, to distinguish that which was once living from that which still is... in fact, a corpse provides an even more tempting target to a weaker demon as it has no will with which to resist the possession. A skeleton is exactly that: a corpse animated by a possessing demon. Upon finding itself trapped within a body that cannot sustain it, the demon is driven insane... it seeks to destroy any life that it encounters, attacking without thought to its own welfare.
—From SkeletonInvolvement
Skeleton mage are encountered in the West Brecilian Forest, disturbing the tombstones during the quest the Mage's Treasure will release it.
Another skeleton mage is encountered in the Ostagar during DLC Return to Ostagar.
Quests
Locations
Abilities & Skills
Strategy
Skeleton mages are unique in the sense that they are able to attack with powerful magic spells similar to arcane horrors. Though they are not as powerful as arcane horrors, they are definitely far more dangerous than other skeleton variations.
Unlike most undead, they do not have Undead Properties (+50% cold resistance and -25% fire resistance), Nature Immunity, and immunity to flanking. Instead of resistance, they have immunity to cold.
Variations
- Skeleton
- Skeleton archer
- Skeleton mage
- Devouring skeleton
- Frenzied Devouring skeleton[1]
- Fanged skeleton
- Ancient Fanged skeleton[1]
- Shambling skeleton
- Mangled Shambling skeleton[1]
Codex entries
Gallery
References
- ↑ 1.0 1.1 1.2 Encountered in Dragon Age: Origins - Awakening in Blackmarsh Undying and randomly on the Canyon Road.
